Assalamu Alaikum, thanks for the reply.
I like to understand why something is prohibited instead of blindly make an approximation and say it is.
In regards to music, just have a look at this.
https://www.quora.com/Is-music-prohibited-in-Islam-Why
How could someone base a conclusion out of all these opposive views?
"Music for self-entertainment is allowed in Islam but if a song becomes the source of inciting evil or unlawfulness, it is then discouraged by Islam"
While I fully agree that adding music does not guarantee any success, I also don't understand why I should prevent myself from adding a classical music, seemingly harmless to the player, and calling it a next challenge to overcome, like if game dev wasn't hard already.
We know that the music being added in video games are not "party" musics, supposed to invite people to dance together. They are simply made to enhance certain moments within the gameplay to make it feel more vibrant and alive.
format_quote Originally Posted by
*charisma*
Secondly, if there is a game which has one element of haram in it and 20 beneficial elements, its enough to deem the entire thing haram, so it's a flawed way of thinking if you're only focusing on the benefits.
Very true, but we cannot fully validate that the element of haram is indeed haram due to the very opposive views, just think of Sunni and Shia for example.
format_quote Originally Posted by
*charisma*
These things are literally made to keep us hooked. However, I guess as a game developer it's not entirely your fault if someone gets hooked, but the elements in the game itself are your responsibility.
Cannot argue with that. Some video games are purposely designed for that. If I cannot keep my audience to play the game, therefore I'm most likely to go in bankrupt.